Grimdark
Desolate, endless winter, sweeping across barren land littered with the ruins of times past.
Author's Note: In a frigid, desolate world, howling winds sweep across endless stretches of barren land, littered with the remnants of forgotten civilizations. Crumbling structures peek through layers of ice and snow, their once-vibrant stories silenced. Scavengers roam this frozen wasteland, bartering with salvaged artifacts—rusted machinery, tattered relics, and fragments of history—each a precious currency against the harshness of enduring cold, where survival hinges on the shared memories of a lost age.
In a frigid world, the sun is essential for survival. Its rays temporarily melt the harsh chill, awakening life and hope in the barren landscape. Scavengers rely on its warmth to stave off frostbite and navigate their cold expanse. Without the sun's embrace, despair looms—a reminder that each day is a precious gift against the relentless freeze.
Played | 3 times |
Cloned | 0 times |
Created | 151 days ago |
Last Updated | 75 days ago |
Visibility | Public |
Crystal Ball of True Seeing
Legendary•Gear (Wondrous Items)

Weight7.00 lb.
Cost60000.00 artifacts
Description
The crystal ball is about 6 inches in diameter. While touching it, you can cast the scrying spell (save DC 17) with it. ***Crystal Ball of True Seeing.*** While scrying with the crystal ball, you have truesight with a radius of 120 feet centered on the spell's sensor.
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Legendary |
Weight | 7.00 lb. |
Cost | 60000.00 artifacts |