Grimdark
Desolate, endless winter, sweeping across barren land littered with the ruins of times past.
Author's Note: In a frigid, desolate world, howling winds sweep across endless stretches of barren land, littered with the remnants of forgotten civilizations. Crumbling structures peek through layers of ice and snow, their once-vibrant stories silenced. Scavengers roam this frozen wasteland, bartering with salvaged artifacts—rusted machinery, tattered relics, and fragments of history—each a precious currency against the harshness of enduring cold, where survival hinges on the shared memories of a lost age.
In a frigid world, the sun is essential for survival. Its rays temporarily melt the harsh chill, awakening life and hope in the barren landscape. Scavengers rely on its warmth to stave off frostbite and navigate their cold expanse. Without the sun's embrace, despair looms—a reminder that each day is a precious gift against the relentless freeze.
Played | 2 times |
Cloned | 0 times |
Created | 75 days ago |
Last Updated | 70 days ago |
Visibility | Public |
Blind Folk
Description
The Blind Folk are a unique race evolved from generations of living underground, lacking eyes and possessing a large auditory organ on their face for exceptional hearing. Similar in height to humans, their pale skin and elongated ears aid in sound perception. They thrive in close-knit communities, valuing oral traditions and music. Their heightened auditory senses allow them to detect movement and emotions, making them empathetic beings who navigate their dark world with remarkable skill.