Become Human world illustration - Cyberpunk theme
Cyberpunk

Become Human

n
nooby900

Become Human is inspired by a game developed by Quantic Dream, Detroit become Human.


Author's Note: This is inspired by Detroit: Become Human as it's highly unlikly there will be no Detroit: Become Human 2 Importan note: This is NOT Detroit become Human, nor will it ever be, it is inspired by it. Franz could never create anything remotly similar during my playtesting. Want alot of NPC's, Areas or POI's? type in the following in game each being its own line item: franz create 10 random POI's. franz create 10 random NPC's. franz create 10 random areas. I have noticed that the more NPC's, Area's and POI's Franz comes across and the longer the game goes on the more likely is is to make mistakes. Example: confusing NPC Nora with Nora Becker as Franz just looks at "Nora" part and it can get confused.
Played4 times
Cloned0 times
Created
61 days ago
Last Updated
41 days ago
VisibilityPublic
Project 47 Classified Bunker
Project 47 Classified Bunker
Point of Interest
Details
Coordinates(3818, 2009)
Description

A small, unassuming bunker hidden beneath a nondescript building in the heart of the city. Once a top-secret facility for Project 47, it now lies dormant, filled with remnants of experiments and advanced technology that could change the fate of the world.

Appearance

The entrance is cleverly disguised as a maintenance door, with faded warning signs and rusted metal. Inside, the walls are lined with flickering screens and strange machinery, casting an eerie glow in the dimly lit space.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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