Horror
You’re part of a covert ops unit called VEIL, which operates outside public knowledge.
Author's Note: Only pick human for race
And only choose from the customer class's
Modern, horror-thriller
Think Supernatural, The X-Files, The Ritual, Outlast, Until Dawn, or The Forest.
For the casters, make it whatever you want. Full costamisation of spells are in your hands
You hunt the monsters—but they're hunting you, too.
Played | 5 times |
Cloned | 0 times |
Created | 21 days ago |
Last Updated | 4 days ago |
Visibility | Public |
Harm
Necromancy•Level 6

Description
You unleash a virulent disease on a creature that you can see within range. The target must make a constitution saving throw. On a failed save, it takes 14d6 necrotic damage, or half as much damage on a successful save. The damage can't reduce the target's hit points below 1. If the target fails the saving throw, its hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took. Any effect that removes a disease allows a creature's hit point maximum to return to normal before that time passes.
Spell Details
Level | 6 |
Range | 60 |