Black Hollow is cursed, sealed within a living fog that traps all who enter—no one leaves. Roads vanish, trees twist, and time frays. At the hamlet’s heart stands a rotting orphanage, echoing with phantom laughter and footsteps in empty halls. Shadows move on their own. The longer you stay, the more the fog gets inside you—changing your thoughts, your memories. In Black Hollow, escape isn’t just unlikely—it’s forgotten.
Played | 7 times |
Cloned | 0 times |
Created | 13 days ago |
Last Updated | 11 days ago |
Visibility | Public |

Description
One creature or object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a constitution saving throw is unaffected. The target can move only by pushing or pulling against a fixed object or surface within reach (such as a wall or a ceiling), which allows it to move as if it were climbing. You can change the target's altitude by up to 20 feet in either direction on your turn. If you are the target, you can move up or down as part of your move. Otherwise, you can use your action to move the target, which must remain within the spell's range. When the spell ends, the target floats gently to the ground if it is still aloft.
Level | 2 |
Range | 60 |