Science Fiction
In the wake of a shattered empire, syndicates, rebels, and coalitions clash for control of the stars
Author's Note: If you don't know what to do, go Mercenary.
Played | 18 times |
Cloned | 2 times |
Created | 32 days ago |
Last Updated | 3 days ago |
Visibility | Public |

HP Range75 - 95 (Avg: 85)
AC15
XP1800
Description
These cunning spies and analysts excel in gathering information on enemy movements and plans. They utilize stealth, deception, and intelligence to outmaneuver their foes and provide critical insights to their allies. They work for the federation.
Details
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | Common, Thieves' Cant |
Defenses
Armor Class | 15 |
HP Range | 75 - 95 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Information Gathering
As an action, the operative can gather intelligence on a target, gaining advantage on attack rolls against that target for the next minute.
Smoke Bomb
The operative can throw a smoke bomb as a bonus action, creating a 20-foot radius of heavily obscured area for 1 minute.
Stealthy Approach
The operative can attempt to hide even when only lightly obscured. They gain advantage on Dexterity (Stealth) checks.