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Science Fiction

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T
Tonic

In the wake of a shattered empire, syndicates, rebels, and coalitions clash for control of the stars


Author's Note: If you don't know what to do, go Mercenary.
Played18 times
Cloned2 times
Created
32 days ago
Last Updated
3 days ago
VisibilityPublic
Coalition Secret Service
CR 5Medium Humanoid
Coalition Secret Service
HP Range75 - 95 (Avg: 85)
AC15
XP1800

Description

The Coalition Secret Service is a master of stealth and subterfuge, utilizing advanced technology to gather intelligence and sabotage enemy operations. They are skilled in both combat and espionage, making them a formidable foe in any encounter. They also act as the first line of defense against assassination attempts and can even engage in assassination as well.

Details
SizeMedium
TypeHumanoid
CR5
XP1800
LanguagesCommon, Thieves' Cant
Defenses
Armor Class15
HP Range75 - 95 (Avg: 85)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Sabotage Device

The Infiltrator can disable a magical or mechanical device within 30 feet as an action, requiring a successful Intelligence (Investigation) check against a DC of 15.

Smoke Bomb

As a bonus action, the Infiltrator can throw a smoke bomb, creating a 20-foot radius of heavily obscured area for 1 minute.

Stealthy Strike

The Infiltrator makes a melee attack with advantage if they are hidden. On a hit, the target takes an additional 10 (3d6) damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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