Science Fiction
In the wake of a shattered empire, syndicates, rebels, and coalitions clash for control of the stars
Author's Note: If you don't know what to do, go Mercenary.
Played | 18 times |
Cloned | 2 times |
Created | 32 days ago |
Last Updated | 3 days ago |
Visibility | Public |
HP Range75 - 95 (Avg: 85)
AC15
XP1800
Description
A relentless tracker and skilled marksman, the Bounty Hunter roams the galaxy in search of high-value targets. Equipped with advanced weaponry and tactical gear, they are a formidable foe in any encounter.
Details
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | Common, Galactic Standard |
Defenses
Armor Class | 15 |
HP Range | 75 - 95 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Marksman Rifle
Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 2d10+4 piercing damage.
Reaction Shot
If the Bounty Hunter is targeted by an attack, they can use their reaction to make a ranged attack with their marksman rifle against the attacker.
Thunder Grenade
The Bounty Hunter throws a grenade that explodes in a 20-foot radius. Each creature in that area must make a DC 15 Constitution saving throw, taking 4d6 thunder damage on a failed save, or half as much damage on a successful one.