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T
Tonic

In the wake of a shattered empire, syndicates, rebels, and coalitions clash for control of the stars


Author's Note: If you don't know what to do, go Mercenary.
Played18 times
Cloned2 times
Created
32 days ago
Last Updated
3 days ago
VisibilityPublic
Bounty Hunter
CR 5Medium Humanoid
Bounty Hunter
HP Range75 - 95 (Avg: 85)
AC15
XP1800

Description

A relentless tracker and skilled marksman, the Bounty Hunter roams the galaxy in search of high-value targets. Equipped with advanced weaponry and tactical gear, they are a formidable foe in any encounter.

Details
SizeMedium
TypeHumanoid
CR5
XP1800
LanguagesCommon, Galactic Standard
Defenses
Armor Class15
HP Range75 - 95 (Avg: 85)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Marksman Rifle

Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 2d10+4 piercing damage.

Reaction Shot

If the Bounty Hunter is targeted by an attack, they can use their reaction to make a ranged attack with their marksman rifle against the attacker.

Thunder Grenade

The Bounty Hunter throws a grenade that explodes in a 20-foot radius. Each creature in that area must make a DC 15 Constitution saving throw, taking 4d6 thunder damage on a failed save, or half as much damage on a successful one.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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