Medieval
An island nation built on the ruins of past civilizations is threatened by foes within and out.
Author's Note: For more information on this world, including an Azgaar map, starting locations, custom settings, and immersion helps, and to share feedback and issues, see my discord post:
* https://discord.com/channels/1087479995083018372/1212594408881659934
For my other F&F worlds I created, see:
* C.P.R.T. (Covert Parnormal Response Team - Featuring a modern setting with espionage, a black ops tactical unit, infiltrated government agencies, and alien threats) - https://discord.com/channels/1087479995083018372/1240535768565420062/1240535768565420062
* Seeds of Destruction (Alien Sci-Fi Horror) - https://discord.com/channels/1087479995083018372/1281449800776159315/1281449800776159315
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https://www.patreon.com/RollPonderAndPlay
Played | 2532 times |
Cloned | 120 times |
Created | 449 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Ollmlar Lands
Area
Details
Size | 0 |
Type | Wilderness |
Coordinates | (-720, 0) to (100, 400) |
Description
North of Ryterara and its lands, and West of Valfafeth and its lands, and North West of Ithanorana and it's lands, the Ollmlar Lands changes little in its terrain of coniferous and broadleaf forests. It makes up the rest of the north-western tip of the Isle of Unase. Various villages and towns make up its holdings, and its flatter shorelines and calmer waters allow for the port city of Ollmlar.