Noir, Gritty, Crime, Dark, murder mystery
A dark and seedy city where everything and everyone carries an ulterior motive.
Author's Note: Don your fedora and wade into the murky streets of Starbreeze City. A mob infested sprawl where there's always a grudge being held, always a palm to grease, and always a mystery needing solved. Set up to be a gritty noir world with the twists of d&d classes and magic available for a little extra fun.
Played | 61 times |
Cloned | 3 times |
Created | 346 days ago |
Last Updated | 75 days ago |
Visibility | Public |
Arcane Lock
Abjuration•Level 2

Description
You touch a closed door, window, gate, chest, or other entryway, and it becomes locked for the duration. You and the creatures you designate when you cast this spell can open the object normally. You can also set a password that, when spoken within 5 feet of the object, suppresses this spell for 1 minute. Otherwise, it is impassable until it is broken or the spell is dispelled or suppressed. Casting knock on the object suppresses arcane lock for 10 minutes. While affected by this spell, the object is more difficult to break or force open; the DC to break it or pick any locks on it increases by 10.
Spell Details
Level | 2 |
Range | 1 |