Noir, Gritty, Crime, Dark, murder mystery
A dark and seedy city where everything and everyone carries an ulterior motive.
Author's Note: Don your fedora and wade into the murky streets of Starbreeze City. A mob infested sprawl where there's always a grudge being held, always a palm to grease, and always a mystery needing solved. Set up to be a gritty noir world with the twists of d&d classes and magic available for a little extra fun.
Played | 61 times |
Cloned | 3 times |
Created | 346 days ago |
Last Updated | 75 days ago |
Visibility | Public |
Maze
Conjuration•Level 8

Description
You banish a creature that you can see within range into a labyrinthine demiplane. The target remains there for the duration or until it escapes the maze. The target can use its action to attempt to escape. When it does so, it makes a DC 20 Intelligence check. If it succeeds, it escapes, and the spell ends (a minotaur or goristro demon automatically succeeds). When the spell ends, the target reappears in the space it left or, if that space is occupied, in the nearest unoccupied space.
Spell Details
Level | 8 |
Range | 60 |