
The adventurers are heoros who are destined to overthrow the gods and bring harmony and equality back in the world some gods are on their side but Zeus the king of the gods is the most cruel and is in disagreement with their destiny.
Played | 0 times |
Cloned | 0 times |
Created | 69 days ago |
Last Updated | 68 days ago |
Visibility | Public |

Description
You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight. When the wall appears, each creature within its area must make a dexterity saving throw. On a failed save, a creature takes 7d8 piercing damage, or half as much damage on a successful save. A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a dexterity saving throw. It takes 7d8 slashing damage on a failed save, or half as much damage on a successful one.
Level | 6 |
Range | 120 |