
Fantasy
A world with magic and monsters of all kinds in this world in all of the Chaos.
Author's Note: still a work in process. This world was invaded by Chaos creatures which come out of the gates of Chaos that opened later on the sky turned purple due to all the Chaos energy that flows through the world now.
Played | 18 times |
Cloned | 0 times |
Created | 102 days ago |
Last Updated | 5 days ago |
Visibility | Public |
Alchemist's fire (flask)
Uncommon•Gear (Standard Gear)

Weight1.00 lb.
Cost50.00 Silver Coins
Description
This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames.
Details
Type | Gear |
Category | Standard Gear |
Rarity | Uncommon |
Weight | 1.00 lb. |
Cost | 50.00 Silver Coins |