
A world with magic and monsters of all kinds in this world in all of the Chaos.
Played | 18 times |
Cloned | 0 times |
Created | 102 days ago |
Last Updated | 5 days ago |
Visibility | Public |

Description
Arachne are a terrifying subspecies of Taratects, combining the cunning of humanoids with the predatory instincts of arachnids. They are formidable foes in both combat and deception, often using their intelligence to outsmart their enemies. All spider type monsters descend from White Death.
Size | Medium |
Type | Monstrosity |
CR | 5 |
XP | 4100 |
Languages | Common, and at least 3 other languages. |
Armor Class | 15 |
HP Range | 1000 - 5000 (Avg: 3000) |
Damage Vulnerabilities | Fire |
Damage Resistances | Piercing, Slashing |
Damage Immunities | None |
Condition Immunities | Prone, Restrained |
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage and the target must succeed on a DC 15 Constitution saving throw or take an additional 10 (3d6) poison damage.
Claw
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) slashing damage.
Multiattack
Arachne makes two attacks: one with its bite and one with its claws.
Spider Climb
The Arachne can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Attack
Arachne can shoot a web at a target within 30 feet, restraining them on a hit. The target can use its action to make a Strength check against a DC of 15 to break free.