Duskridge Crossing: A Wild West town of danger, secrets, survival, and mysterious murders.
Played | 3 times |
Cloned | 0 times |
Created | 71 days ago |
Last Updated | 66 days ago |
Visibility | Public |

Coordinates | (-9, -1) |
The Waiting Room A quiet, dimly lit space with a few rickety wooden chairs lined against the walls. A single oil lantern flickers weakly, casting long shadows that seem to stretch unnaturally in the corners. A woven rug, threadbare from years of foot traffic, barely muffles the creaky floorboards beneath. A bulletin board on one side of the room displays handwritten notes—requests for medicine, missing person posters, and occasionally strange warnings scrawled in frantic handwriting. The reception desk is stacked with medical ledgers, though Hope is often too busy to keep them organized. The air here is thick with nervous energy—whether it’s from waiting patients or the lingering presence of something… unseen.
The room is shadowy, with long shadows stretching unnaturally. A threadbare rug covers creaky floorboards, and the atmosphere is tense, hinting at unseen presences.