
Fantasy
dark, barely explored, magical creatures, mainly forest surronding the areas and some hills and moutans but there happens to be a view villages, a few unknown gods and some speices that are demi human, angel, demon, half-foot, half-breed, there are dragon folk. there are multiple relams
Author's Note: you all suck and enjoy the world for battle purposes maianly
Played | 0 times |
Cloned | 0 times |
Created | 30 days ago |
Last Updated | 30 days ago |
Visibility | Public |
Wand of Enemy Detection
Rare•Gear (Wand)

Weight1.00 lb.
Description
This wand has 7 charges. While holding it, you can use an action and expend 1 charge to speak its command word. For the next minute, you know the direction of the nearest creature hostile to you within 60 feet, but not its distance from you. The wand can sense the presence of hostile creatures that are ethereal, invisible, disguised, or hidden, as well as those in plain sight. The effect ends if you stop holding the wand. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Details
Type | Gear |
Category | Wand |
Rarity | Rare |
Weight | 1.00 lb. |
Cost | 0 Gold Checks |