
Fantasy
dark, barely explored, magical creatures, mainly forest surronding the areas and some hills and moutans but there happens to be a view villages, a few unknown gods and some speices that are demi human, angel, demon, half-foot, half-breed, there are dragon folk. there are multiple relams
Author's Note: you all suck and enjoy the world for battle purposes maianly
Played | 0 times |
Cloned | 0 times |
Created | 30 days ago |
Last Updated | 30 days ago |
Visibility | Public |
Caltrops
Common•Gear (Standard Gear)

Weight2.00 lb.
Cost5.00 Copper Checks
Description
As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save.
Details
Type | Gear |
Category | Standard Gear |
Rarity | Common |
Weight | 2.00 lb. |
Cost | 5.00 Copper Checks |