
A thousand years of galactic peace and unity have shattered. The Aurellian Empire, once a beacon of stability, crumbled after a cataclysmic civil war known only as The Sundering. The causes of the war have been erased, rewritten, or mythologized—historians squabble while systems burn. Now, the galaxy is a broken mosaic of warlords, pirate guilds, ancient machines awakening, and desolate worlds where the sky itself weeps fire.
Played | 2 times |
Cloned | 0 times |
Created | 32 days ago |
Last Updated | 32 days ago |
Visibility | Public |

Description
You attempt to send one creature that you can see within range to another plane of existence. The target must succeed on a charisma saving throw or be banished. If the target is native to the plane of existence you're on, you banish the target to a harmless demiplane. While there, the target is incapacitated. The target remains there until the spell ends, at which point the target reappears in the space it left or in the nearest unoccupied space if that space is occupied. If the target is native to a different plane of existence than the one you're on, the target is banished with a faint popping noise, returning to its home plane. If the spell ends before 1 minute has passed, the target reappears in the space it left or in the nearest unoccupied space if that space is occupied. Otherwise, the target doesn't return.
Level | 4 |
Range | 60 |