Time Travel
The players are Stranded in a forest trying to get back home. The weapons and armor start off as primitive and upgrade thru time periods as the story goes on. At random times a magical merchent will apper to sell the weapons, items, and armor for the time period the players are currently in.
Played | 6 times |
Cloned | 0 times |
Created | 22 days ago |
Last Updated | 16 days ago |
Visibility | Public |
Staff of Fire
Very Rare•Gear (Staff)

Weight4.00 lb.
Description
You have resistance to fire damage while you hold this staff. The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: burning hands (1 charge), fireball (3 charges), or wall of fire (4 charges). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff blackens, crumbles into cinders, and is destroyed.
Details
Type | Gear |
Category | Staff |
Rarity | Very Rare |
Weight | 4.00 lb. |
Cost | 0 Gold Pieces |