Science Fiction
A future where cybernetics is used to replace body parts when people need healing.
Played | 3 times |
Cloned | 0 times |
Created | 52 days ago |
Last Updated | 50 days ago |
Visibility | Public |

HP Range70 - 90 (Avg: 80)
AC15
XP1800
Description
A master of digital manipulation, the Cyber Hacker uses advanced technology to infiltrate systems and control machines. With a flick of their wrist, they can unleash devastating cyber attacks on their foes.
Details
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | Common, Binary |
Defenses
Armor Class | 15 |
HP Range | 70 - 90 (Avg: 80) |
Damage Vulnerabilities | Lightning |
Damage Resistances | Psychic |
Damage Immunities | None |
Condition Immunities | Frightened |
Actions
Control Drone
The Cyber Hacker can control a small drone within 30 feet, allowing it to make a ranged attack with a +7 to hit, dealing 1d10 piercing damage.
Cyber Attack
The Cyber Hacker targets a creature within 60 feet, forcing it to make a DC 15 Intelligence saving throw. On a failed save, the target takes 3d8 psychic damage and is stunned until the end of its next turn.