
Cyberpunk
Fantasy cyberpunk world. Cybernetics, mechanics and magic intertwine.
Author's Note: This is a fantasy world that is set in the future with highly advanced technology, filled with a large variety races and classes. Many different types of magic and technologies coexist or intertwine, even with cybernetic enhancements, augmentations and prosthetics or mechanical limbs. Some technology, fashion and areas are a mix of new and old or seem to be from a different era, depending on the preference of those living in those areas.
Gangs, corporations and corrupted cops rule over Cyberia, though some people fight back against them.
Find your place in the world. Become a mercenary or a bounty hunter, destroy, take over or create your own gang, corporation or group, become a vigilante or villain, go into general criminal activities or go into law enforcement, clean up or further the corruption in the police force. You could also attempt to take Cyberia City (or one of the other cities) as your own, while battling against others for control over the city and if you have even bigger ambitions, you could try to take all of Cyberia for yourself.
Technology: Engineering, Gear/Clockwork, Steampunk, Dieselpunk, Modern, Futuristic, Electronics, Robotics, Cybernetics
Magic technologies: Arcane Engineering, Magitek, Artificer, Crystal Powered, Ethereal Energy Tapping/Collecting, Rune, Enchantment
This world has a lot of references to other things and will constantly be changing.
There are a lot of things in this that shouldn't be taken seriously and are kind of avoidable. I've also added some random people and characters from other things, mostly for testing out certain mechanics of the AI, as an Easter egg and/or a joke.
Two joke classes never seen any where else, the Extreme Prankster and Fecalmancer, have been added. They're for the immature at heart and should probably be avoided.
Played | 15 times |
Cloned | 0 times |
Created | 108 days ago |
Last Updated | Yesterday |
Visibility | Public |
Zag Zig
Level 10 Contortor Assassin -
Zag Zig is a chaotic evil Contortor Assassin, a cybernetic contortionist serial killer with a sinister appearance and a twisted past as a performer, now infamous for his gruesome acts in the shadows of Cyberia.
Details
Race | Contortor |
Class | Assassin |
Level | 10 |
Alignment | |
Pronouns | He/Him |
Location | -188, 1043 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Credits | 0 |
Silver Credits | 0 |
Copper Credits | 0 |
appearance
A male Contortor Assassin with pure white skin that appears painted, accented by black paint around his glowing purple eyes. He has sinister, thin slanted eyebrows and a wide, sinister grin revealing slightly big teeth. His body is covered in an enhanced purple morphsuit that clings to his form, leaving only his face exposed, enhancing his eerie presence.
personality
Zag Zig is a sadistic and cunning individual, relishing the fear he instills in others. He is unpredictable, often toying with his victims before delivering the final blow. His past as a performer gives him a flair for the dramatic, and he enjoys the attention that comes with his infamy.
backstory
Once a celebrated performer, Zag Zig was known for his incredible contortionist skills, captivating audiences with his flexibility and grace. However, beneath the surface, he harbored a dark secret: a twisted desire to kill. As he continued to perform, he secretly eliminated those he deemed unworthy, reveling in the thrill of the hunt. Eventually, his heinous acts caught up with him, and he was forced to flee, becoming a notorious figure in the underbelly of Cyberia, known for his sadistic pleasure in murder.
Stats
Strength
13
Dexterity
20
Constitution
15
Intelligence
13
Wisdom
10
Charisma
17
Armor Class
15
Max HP
70
Speed
30
HP
70 / 70 HP
XP
64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
Zag Zig is not a spellcaster.