Cyberia world illustration - Cyberpunk theme
Cyberpunk

Cyberia

O
Onrelas

Fantasy cyberpunk world. Cybernetics, mechanics and magic intertwine.


Author's Note: This is a fantasy world that is set in the future, filled with a lot of different races and classes. Many different types of magic and technologies coexist or intertwine, even with cybernetic enhancements, augmentations and prosthetics or mechanical limbs. Some fashion and areas are a mix of new and old or seem to be from a different era. Gangs, corporate gangs and corrupted cops rule over Cyberia, though some fight back against them. Find your place in the world. Become a mercenary or bounty hunter, destroy, take over or create your own gang, corporate gang or group, become a vigilante or villain or just a plain criminal and/or clean up or further the corruption in the police force. You could also attempt to take Cyberia as your own, while battling against others for control of the city. Technology: Engineering, Gear/Clockwork, Steampunk, Dieselpunk, Modern, Futuristic, Electronics, Robotics, Cybernetics Magic technologies: Arcane Engineering, Magitek/Artificer, Crystal Powered, Ethereal Energy Tapping/Collecting, Rune, Enchantment
Played15 times
Cloned0 times
Created
63 days ago
Last Updated
1 days ago
VisibilityPublic
Darkman
Darkman
Level 10 Dark Elf Assassin -
A vengeful vigilante with a tragic past, Darkman blends technology and shadow magic to fight against the corrupt in Cyberia, haunted by his lost humanity.
Details
RaceDark Elf
ClassAssassin
Level10
Alignment
PronounsHe/Him
Location-642, 918
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Credit0
Silver Credit0
Copper Credit0
appearance
A tall, imposing figure with a cybernetic mask that obscures his disfigured face, he wears a long, dark trench coat that billows as he moves. His eyes glow faintly with a blue hue, and his skin is a patchwork of synthetic and organic materials. He carries an array of gadgets and weapons hidden within his coat, ready to strike from the shadows.
personality
Haunted by his past, he is driven by a desire for justice and revenge, often displaying a brooding demeanor. He is resourceful, intelligent, and fiercely protective of the innocent, but struggles with trust and the remnants of his humanity.
backstory
Once a brilliant scientist, he was betrayed and left for dead in a lab explosion caused by a corporate rival. Resurrected through experimental cybernetic enhancements, he now roams the neon-lit streets of Cyberia, seeking vengeance against those who wronged him while grappling with his new identity and the loss of his former life. He uses his abilities to manipulate shadows and technology, becoming a vigilante in a world that has forgotten him.
Stats
Strength
18
Dexterity
18
Constitution
18
Intelligence
20
Wisdom
14
Charisma
10
Armor Class
15
Max HP
75
Speed
30

HP

75 / 75 HP

XP

64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
Darkman is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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