Cyberia world illustration - Cyberpunk theme
Cyberpunk

Cyberia

O
Onrelas

Fantasy cyberpunk world. Cybernetics, mechanics and magic intertwine.


Author's Note: This is a fantasy world that is set in the future, filled with a lot of different races and classes. Many different types of magic and technologies coexist or intertwine, even with cybernetic enhancements, augmentations and prosthetics or mechanical limbs. Some fashion and areas are a mix of new and old or seem to be from a different era. Gangs, corporate gangs and corrupted cops rule over Cyberia, though some fight back against them. Find your place in the world. Become a mercenary or bounty hunter, destroy, take over or create your own gang, corporate gang or group, become a vigilante or villain or just a plain criminal and/or clean up or further the corruption in the police force. You could also attempt to take Cyberia as your own, while battling against others for control of the city. Technology: Engineering, Gear/Clockwork, Steampunk, Dieselpunk, Modern, Futuristic, Electronics, Robotics, Cybernetics Magic technologies: Arcane Engineering, Magitek/Artificer, Crystal Powered, Ethereal Energy Tapping/Collecting, Rune, Enchantment
Played15 times
Cloned0 times
Created
63 days ago
Last Updated
1 days ago
VisibilityPublic
Dumbass Fiend
CR 2Medium Fiend
Dumbass Fiend
HP Range40 - 50 (Avg: 45)
AC12
XP450

Description

The Dumbass Fiend is a malevolent creature that revels in chaos and stupidity. It delights in causing mischief and confusion, often leading others into traps or dangerous situations with its foolish antics.

Details
SizeMedium
TypeFiend
CR2
XP450
LanguagesNone
Defenses
Armor Class12
HP Range40 - 50 (Avg: 45)
Damage VulnerabilitiesRadiant
Damage ResistancesPiercing, Bludgeoning, Psychic, Radiant, Slashing
Damage ImmunitiesNone
Condition ImmunitiesCharmed
Actions

Goofy Grin

The Dumbass Fiend flashes a ridiculous grin, forcing all creatures within 30 feet to make a DC 12 Wisdom saving throw or be charmed until the end of their next turn.

Stupid Smash

The Dumbass Fiend slams its body into a target, dealing 1d8 bludgeoning damage. On a hit, the target must succeed on a DC 12 Strength saving throw or be knocked prone.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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