Cyberia world illustration - Cyberpunk theme
Cyberpunk

Cyberia

O
Onrelas

Fantasy cyberpunk world. Cybernetics, mechanics and magic intertwine.


Author's Note: This is a fantasy world that is set in the future, filled with a lot of different races and classes. Many different types of magic and technologies coexist or intertwine, even with cybernetic enhancements, augmentations and prosthetics or mechanical limbs. Some fashion and areas are a mix of new and old or seem to be from a different era. Gangs, corporate gangs and corrupted cops rule over Cyberia, though some fight back against them. Find your place in the world. Become a mercenary or bounty hunter, destroy, take over or create your own gang, corporate gang or group, become a vigilante or villain or just a plain criminal and/or clean up or further the corruption in the police force. You could also attempt to take Cyberia as your own, while battling against others for control of the city. Technology: Engineering, Gear/Clockwork, Steampunk, Dieselpunk, Modern, Futuristic, Electronics, Robotics, Cybernetics Magic technologies: Arcane Engineering, Magitek/Artificer, Crystal Powered, Ethereal Energy Tapping/Collecting, Rune, Enchantment
Played15 times
Cloned0 times
Created
63 days ago
Last Updated
1 days ago
VisibilityPublic
Abominable Construct
CR 6Large Undead
Abominable Construct
HP Range100 - 140 (Avg: 120)
AC15
XP2300

Description

The Abominable Construct is a grotesque amalgamation of severed limbs and body parts from various races, animated by dark necromantic energy. It serves as a terrifying reminder of the horrors of forbidden experimentation and the consequences of meddling with life and death.

Details
SizeLarge
TypeUndead
CR6
XP2300
Languagesunderstands Common but cannot speak
Defenses
Armor Class15
HP Range100 - 140 (Avg: 120)
Damage VulnerabilitiesRadiant
Damage ResistancesBludgeoning
Damage ImmunitiesPoison
Condition ImmunitiesCharmed, Deafened, Frightened, Grappled, Paralyzed, Petrified, Poisoned
Actions

Grasping Appendage

Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 18 (3d8 + 4) bludgeoning damage, and the target is grappled (escape DC 16).

Multiattack

The Abominable Construct makes three attacks: two with its Severing Limbs and one with its Grasping Appendage.

Severing Limbs

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) slashing damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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