Cyberia world illustration - Cyberpunk theme
Cyberpunk

Cyberia

O
Onrelas

Fantasy cyberpunk world. Cybernetics, mechanics and magic intertwine.


Author's Note: This is a fantasy world that is set in the future, filled with a lot of different races and classes. Many different types of magic and technologies coexist or intertwine, even with cybernetic enhancements, augmentations and prosthetics or mechanical limbs. Some fashion and areas are a mix of new and old or seem to be from a different era. Gangs, corporate gangs and corrupted cops rule over Cyberia, though some fight back against them. Find your place in the world. Become a mercenary or bounty hunter, destroy, take over or create your own gang, corporate gang or group, become a vigilante or villain or just a plain criminal and/or clean up or further the corruption in the police force. You could also attempt to take Cyberia as your own, while battling against others for control of the city. Technology: Engineering, Gear/Clockwork, Steampunk, Dieselpunk, Modern, Futuristic, Electronics, Robotics, Cybernetics Magic technologies: Arcane Engineering, Magitek/Artificer, Crystal Powered, Ethereal Energy Tapping/Collecting, Rune, Enchantment
Played15 times
Cloned0 times
Created
63 days ago
Last Updated
1 days ago
VisibilityPublic
P Diddy the Diddler
CR 5Medium Fiend
P Diddy the Diddler
HP Range75 - 95 (Avg: 85)
AC15
XP1800

Description

P Diddy the Diddler is a malevolent entity that delights in causing discomfort and chaos. He uses his sinister fingers to invade the personal space of his victims, leaving them feeling violated and confused.

Details
SizeMedium
TypeFiend
CR5
XP1800
LanguagesCommon, Infernal, Fiend
Defenses
Armor Class15
HP Range75 - 95 (Avg: 85)
Damage VulnerabilitiesRadiant, Bludgeoning, Fire, Piercing, Slashing
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Diddle

P Diddy uses his fingers to invade a target's personal space, forcing them to make a DC 15 Wisdom saving throw or become frightened for 1 minute.

Finger of Chaos

P Diddy points a finger at a target, causing them to take 3d6 psychic damage and forcing them to make a DC 15 Intelligence saving throw or be confused for 1 minute.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service