Cyberia world illustration - Cyberpunk theme
Cyberpunk

Cyberia

O
Onrelas

Fantasy cyberpunk world. Cybernetics, mechanics and magic intertwine.


Author's Note: This is a fantasy world that is set in the future, filled with a lot of different races and classes. Many different types of magic and technologies coexist or intertwine, even with cybernetic enhancements, augmentations and prosthetics or mechanical limbs. Some fashion and areas are a mix of new and old or seem to be from a different era. Gangs, corporate gangs and corrupted cops rule over Cyberia, though some fight back against them. Find your place in the world. Become a mercenary or bounty hunter, destroy, take over or create your own gang, corporate gang or group, become a vigilante or villain or just a plain criminal and/or clean up or further the corruption in the police force. You could also attempt to take Cyberia as your own, while battling against others for control of the city. Technology: Engineering, Gear/Clockwork, Steampunk, Dieselpunk, Modern, Futuristic, Electronics, Robotics, Cybernetics Magic technologies: Arcane Engineering, Magitek/Artificer, Crystal Powered, Ethereal Energy Tapping/Collecting, Rune, Enchantment
Played15 times
Cloned0 times
Created
63 days ago
Last Updated
1 days ago
VisibilityPublic
Sewer Goblin
CR 1Small Humanoid
Sewer Goblin
HP Range20 - 30 (Avg: 25)
AC13
XP200

Description

Sewer Goblins are mischievous creatures that thrive in the dark, damp environments of urban sewers. They have adapted to their filthy surroundings, often scavenging for food and treasures discarded by the surface dwellers, and some even have a peculiar fondness for waste.

Details
SizeSmall
TypeHumanoid
CR1
XP200
LanguagesGoblin, Common
Defenses
Armor Class13
HP Range20 - 30 (Avg: 25)
Damage VulnerabilitiesFire
Damage ResistancesPoison
Damage ImmunitiesNone
Condition ImmunitiesPoisoned
Actions

Filthy Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. The target must succeed on a DC 12 Constitution saving throw or be poisoned until the end of its next turn.

Sewer Scavenge

The Sewer Goblin can search through refuse to find a small item or piece of treasure, rolling a d20 to determine the value.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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