
Cyberpunk
Fantasy cyberpunk world. Cybernetics, mechanics and magic intertwine.
Author's Note: This is a fantasy world that is set in the future, filled with a lot of different races and classes. Many different types of magic and technologies coexist or intertwine, even with cybernetic enhancements, augmentations and prosthetics or mechanical limbs. Some fashion and areas are a mix of new and old or seem to be from a different era.
Gangs, corporate gangs and corrupted cops rule over Cyberia, though some fight back against them.
Find your place in the world. Become a mercenary or bounty hunter, destroy, take over or create your own gang, corporate gang or group, become a vigilante or villain or just a plain criminal and/or clean up or further the corruption in the police force. You could also attempt to take Cyberia as your own, while battling against others for control of the city.
Technology: Engineering, Gear/Clockwork, Steampunk, Dieselpunk, Modern, Futuristic, Electronics, Robotics, Cybernetics
Magic technologies: Arcane Engineering, Magitek/Artificer, Crystal Powered, Ethereal Energy Tapping/Collecting, Rune, Enchantment
Played | 15 times |
Cloned | 0 times |
Created | 63 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Circuit Wraith Industries Tower
Point of Interest
Details
Coordinates | (252, 799) |
Description
The towering edifice of Circuit Wraith Industries looms over the cityscape, a sleek structure of glass and steel that reflects the ever-changing skyline. Inside, the hum of machinery and the glow of screens fill the air, showcasing the latest in non-magical technological advancements. Led by the enigmatic Zarathos, The Circuit Wraiths operate from this hub, pushing the boundaries of innovation while maintaining a shadowy presence in the corporate world.
Appearance
The tower is a modern marvel, with a facade of shimmering glass that shifts colors with the light. Its interior is filled with high-tech labs, sleek offices, and a central atrium adorned with digital displays of their latest inventions.