Cyberia world illustration - Cyberpunk theme
Cyberpunk

Cyberia

O
Onrelas

Fantasy cyberpunk world. Cybernetics, mechanics and magic intertwine.


Author's Note: This is a fantasy world that is set in the future, filled with a lot of different races and classes. Many different types of magic and technologies coexist or intertwine, even with cybernetic enhancements, augmentations and prosthetics or mechanical limbs. Some fashion and areas are a mix of new and old or seem to be from a different era. Gangs, corporate gangs and corrupted cops rule over Cyberia, though some fight back against them. Find your place in the world. Become a mercenary or bounty hunter, destroy, take over or create your own gang, corporate gang or group, become a vigilante or villain or just a plain criminal and/or clean up or further the corruption in the police force. You could also attempt to take Cyberia as your own, while battling against others for control of the city. Technology: Engineering, Gear/Clockwork, Steampunk, Dieselpunk, Modern, Futuristic, Electronics, Robotics, Cybernetics Magic technologies: Arcane Engineering, Magitek/Artificer, Crystal Powered, Ethereal Energy Tapping/Collecting, Rune, Enchantment
Played15 times
Cloned0 times
Created
63 days ago
Last Updated
Yesterday
VisibilityPublic
Vessel of Eternal Agony
Level 9
Vessel of Eternal Agony

Description

You twist a creature’s body and soul into a conduit of pure torment. Choose one creature within range. The target must make a Constitution saving throw. On a failure, it takes 15d6 necrotic damage and 10d6 psychic damage, is incapacitated, and emits an aura of despair in a 30-foot radius. All creatures in the aura must succeed on a Wisdom saving throw at the start of their turn or take 8d8 psychic damage and become frightened for 1 minute. If the target dies, its body erupts in a 60-foot explosion, dealing 12d12 necrotic damage and 12d12 lightning damage to all within range. On a success, the target takes half damage and suffers disadvantage on all attack rolls, saving throws, and ability checks for the duration. If they survive, they are permanently cursed, unable to benefit from healing magic short of a Wish spell.

Spell Details
Level9
Range60
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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