
Plagued by nightmarish creatures and sinister forces, each region harbors unique horrors.
Played | 6 times |
Cloned | 1 times |
Created | 273 days ago |
Last Updated | 82 days ago |
Visibility | Public |

Description
Sir Alaric was once a noble paladin who served his kingdom with honor and valor. Betrayed and murdered by the very nobles he swore to protect, he was resurrected as an undead soldier, driven by an insatiable desire for vengeance against the noble class. Clad in tarnished armor and wielding a spectral sword, Sir Alaric is a fearsome adversary with a haunting demeanor.
Size | Medium |
Type | Undead |
CR | 8 |
XP | 3900 |
Languages | Common, Celestial |
Armor Class | 16 |
HP Range | 90 - 120 (Avg: 105) |
Damage Vulnerabilities | , |
Damage Resistances | , , |
Damage Immunities | |
Condition Immunities | None |
Necrotic Aura
Sir Alaric emits an aura of necrotic energy in a 10-foot radius. Any creature that starts its turn within this aura takes 7 (2d6) necrotic damage.
Spectral Sword
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 5) slashing damage plus 6 (1d12) necrotic damage. If the target is hit, reduce their hit point maximum by an amount equal to the necrotic damage dealt until they finish a long rest.
Undead Fortitude
When reduced to 0 hit points, Sir Alaric can make a DC 15 Constitution saving throw. On a success, he drops to 1 hit point instead.
Vengeful Smite
As a bonus action, Sir Alaric imbues his spectral sword with vengeful energy. The next successful melee weapon attack deals an additional 14 (4d6) necrotic damage and forces the target to make a DC 16 Wisdom saving throw or be frightened until the end of their next turn.