Fallout 76 world illustration - Post-Apocalyptic theme
Post-Apocalyptic

Fallout 76

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When the bombs went off, ending the new America, people hid in vaults. Today is Reclemation Day.


Author's Note: This entire world is based on the popular online game: Fallout 76.
Played32 times
Cloned1 times
Created
126 days ago
Last Updated
3 days ago
VisibilityPublic
Mace of Terror
Mace of Terror
weapon
Details
TypeWeapon
CategoryMartial Melee Weapons
RarityRare
Weight4.00 lb.
Cost0 Bottle Caps
Description

This magic weapon has 3 charges. While holding it, you can use an action and expend 1 charge to release a wave of terror. Each creature of your choice in a 30-foot radius extending from you must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. While it is frightened in this way, a creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If it has nowhere it can move, the creature can use the Dodge action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success. The mace regains 1d3 expended charges daily at dawn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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