The City Of Yōrburg world illustration - Urban Fantasy theme
Urban Fantasy

The City Of Yōrburg

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dmtartaruga

A decaying metropolis, Gothic and Japanese aesthetics. Demons, fiends, and other horrors lurk.


Author's Note: ``` Yōrburg is a sprawling metropolis teetering on the brink of ruin. A once-proud city, it now blends Gothic and Japanese aesthetics, its grand architecture marred by decay and neglect. The city is shrouded in perpetual fog, concealing its dark secrets and amplifying its eerie atmosphere. Demons, fiends, and other horrors roam the streets, preying on the weak and corrupting the innocent. The line between human and monster blurs as dark pacts are forged and ancient evils awaken. Yōrburg is a city of stark contrasts. Opulent noble houses stand adjacent to squalid slums. Sacred shrines coexist with profane temples. Hope and despair intertwine, offering adventurers a world of endless possibilities and deadly dangers.
Played2 times
Cloned1 times
Created
161 days ago
Last Updated
75 days ago
VisibilityPublic
Ring of Water Elemental Command
LegendaryGear (Ring)
Ring of Water Elemental Command
Weight0.10 lb.

Description

This ring is linked to the Elemental Plane of Water. While wearing this ring, you have advantage on attack rolls against water elementals, and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Water. The ring has 5 charges. It regains 1d4 + 1 expended charges daily at dawn. Spells cast from the ring have a save DC of 17. You can expend 2 of the ring's charges to cast dominate monster on a water elemental. In addition, you can stand on and walk across liquid surfaces as if they were solid ground. You can also speak and understand Aquan. If you help slay a water elemental while attuned to the ring, you gain access to the following additional properties: You can breathe underwater and have a swimming speed equal to your walking speed. You can cast the following spells from the ring, expending the necessary number of charges: create or destroy water (1 charge), control water (3 charges), ice storm (2 charges), or wall of ice (3 charges).

Details
TypeGear
CategoryRing
RarityLegendary
Weight0.10 lb.
Cost0 Gold Pieces
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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