The City Of Yōrburg world illustration - Urban Fantasy theme
Urban Fantasy

The City Of Yōrburg

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dmtartaruga

A decaying metropolis, Gothic and Japanese aesthetics. Demons, fiends, and other horrors lurk.


Author's Note: ``` Yōrburg is a sprawling metropolis teetering on the brink of ruin. A once-proud city, it now blends Gothic and Japanese aesthetics, its grand architecture marred by decay and neglect. The city is shrouded in perpetual fog, concealing its dark secrets and amplifying its eerie atmosphere. Demons, fiends, and other horrors roam the streets, preying on the weak and corrupting the innocent. The line between human and monster blurs as dark pacts are forged and ancient evils awaken. Yōrburg is a city of stark contrasts. Opulent noble houses stand adjacent to squalid slums. Sacred shrines coexist with profane temples. Hope and despair intertwine, offering adventurers a world of endless possibilities and deadly dangers.
Played2 times
Cloned1 times
Created
161 days ago
Last Updated
75 days ago
VisibilityPublic
Move Earth
TransmutationLevel 6
Move Earth

Description

Choose an area of terrain no larger than 40 feet on a side within range. You can reshape dirt, sand, or clay in the area in any manner you choose for the duration. You can raise or lower the area's elevation, create or fill in a trench, erect or flatten a wall, or form a pillar. The extent of any such changes can't exceed half the area's largest dimension. So, if you affect a 40-foot square, you can create a pillar up to 20 feet high, raise or lower the square's elevation by up to 20 feet, dig a trench up to 20 feet deep, and so on. It takes 10 minutes for these changes to complete. At the end of every 10 minutes you spend concentrating on the spell, you can choose a new area of terrain to affect. Because the terrain's transformation occurs slowly, creatures in the area can't usually be trapped or injured by the ground's movement. This spell can't manipulate natural stone or stone construction. Rocks and structures shift to accommodate the new terrain. If the way you shape the terrain would make a structure unstable, it might collapse. Similarly, this spell doesn't directly affect plant growth. The moved earth carries any plants along with it.

Spell Details
Level6
Range120
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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