The City Of Yōrburg world illustration - Urban Fantasy theme
Urban Fantasy

The City Of Yōrburg

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dmtartaruga

A decaying metropolis, Gothic and Japanese aesthetics. Demons, fiends, and other horrors lurk.


Author's Note: ``` Yōrburg is a sprawling metropolis teetering on the brink of ruin. A once-proud city, it now blends Gothic and Japanese aesthetics, its grand architecture marred by decay and neglect. The city is shrouded in perpetual fog, concealing its dark secrets and amplifying its eerie atmosphere. Demons, fiends, and other horrors roam the streets, preying on the weak and corrupting the innocent. The line between human and monster blurs as dark pacts are forged and ancient evils awaken. Yōrburg is a city of stark contrasts. Opulent noble houses stand adjacent to squalid slums. Sacred shrines coexist with profane temples. Hope and despair intertwine, offering adventurers a world of endless possibilities and deadly dangers.
Played2 times
Cloned1 times
Created
161 days ago
Last Updated
75 days ago
VisibilityPublic
Programmed Illusion
IllusionLevel 6
Programmed Illusion

Description

You create an illusion of an object, a creature, or some other visible phenomenon within range that activates when a specific condition occurs. The illusion is imperceptible until then. It must be no larger than a 30-foot cube, and you decide when you cast the spell how the illusion behaves and what sounds it makes. This scripted performance can last up to 5 minutes. When the condition you specify occurs, the illusion springs into existence and performs in the manner you described. Once the illusion finishes performing, it disappears and remains dormant for 10 minutes. After this time, the illusion can be activated again. The triggering condition can be as general or as detailed as you like, though it must be based on visual or audible conditions that occur within 30 feet of the area. For example, you could create an illusion of yourself to appear and warn off others who attempt to open a trapped door, or you could set the illusion to trigger only when a creature says the correct word or phrase. Physical interaction with the image reveals it to be an illusion, because things can pass through it. A creature that uses its action to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image, and any noise it makes sounds hollow to the creature.

Spell Details
Level6
Range120
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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