Arkenwald is a rugged, war-torn land where gladiatorial combat reigns supreme.
Played | 53 times |
Cloned | 4 times |
Created | 255 days ago |
Last Updated | 82 days ago |
Visibility | Public |
Description
A Pit Fiend is an epitome of evil and malice, summoned from the depths of the Nine Hells to wreak havoc on the material plane. These terrifying beings are known for their cunning intellect, immense power, and insatiable hunger for souls. They often serve as lieutenants to the higher-ranking devils, carrying out their dark schemes with ruthless efficiency. Their mere presence can instill fear in even the bravest of hearts, and their fiery wrath is a force to be reckoned with.
Size | Large |
Type | Fiend |
CR | 20 |
XP | 25000 |
Languages | Infernal, Common |
Armor Class | 19 |
HP Range | 180 - 210 (Avg: 195) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 8) piercing damage.
Fireball (3/Day)
The Pit Fiend casts the Fireball spell (DC 23) as an action.
Infernal Command (Recharge 5-6)
The Pit Fiend can issue a command to a devil within 60 feet. That devil can use its reaction to make one weapon attack.
Multiattack
The Pit Fiend makes two attacks: one with its bite and one with its tail.
Tail
Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 8) bludgeoning damage.