Arkenwald world illustration - Fantasy theme
Fantasy

Arkenwald

D
Decimus

Arkenwald is a rugged, war-torn land where gladiatorial combat reigns supreme.

Played53 times
Cloned4 times
Created
255 days ago
Last Updated
82 days ago
VisibilityPublic
Bone Devil
CR 8Medium Fiend
Bone Devil
HP Range67 - 75 (Avg: 71)
AC15
XP3900

Description

The Bone Devil is a twisted, malevolent creature forged from the bones of the damned and the wicked. It serves the dark lords of the Nine Hells, creating an air of dread wherever it roams. With a calculating mind and a sadistic nature, it delights in tormenting mortals, often using its necromantic abilities to raise the fallen as an army of undead minions for its dark purposes.

Details
SizeMedium
TypeFiend
CR8
XP3900
LanguagesInfernal, Common
Defenses
Armor Class15
HP Range67 - 75 (Avg: 71)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Claw

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Infernal Magic

The Bone Devil can cast the following spells innately, requiring no material components: at will - *minor illusion*, *mage hand*; 3/day each - *darkness*, *fear*.

Multiattack

The Bone Devil makes two attacks with its claws and one use of its Tail.

Tail

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) piercing damage and the target must succeed on a DC 15 Constitution saving throw or become poisoned for 1 minute.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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