Arkenwald is a rugged, war-torn land where gladiatorial combat reigns supreme.
Played | 53 times |
Cloned | 4 times |
Created | 255 days ago |
Last Updated | 82 days ago |
Visibility | Public |
Description
The Storm Giant is a colossal force of nature, embodying the power of storms and the sea. Legends speak of their ability to summon thunder and lightning with a mere gesture, and they are often seen standing atop cliffs or mountains, gazing down on the world with a solemn presence. Storm Giants are guardians of the skies, often tasked with maintaining the balance of the elements and protecting the natural order.
Size | Huge |
Type | Giant |
CR | 13 |
XP | 10000 |
Languages | Common, Giant, Aquan |
Armor Class | 15 |
HP Range | 196 - 210 (Avg: 203) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Greatsword
Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 42 (6d6 + 10) slashing damage.
Lightning Strike
The giant targets a point it can see within 120 feet. A bolt of lightning strikes the area, creating a 5-foot wide, 100-foot long line. Each creature in that line must make a DC 20 Dexterity saving throw, taking 22 (4d10) lightning damage on a failed save, or half as much damage on a successful one.
Multiattack
The storm giant makes two melee attacks or one melee attack and one use of Lightning Strike.