Arkenwald is a rugged, war-torn land where gladiatorial combat reigns supreme.
Played | 53 times |
Cloned | 4 times |
Created | 255 days ago |
Last Updated | 82 days ago |
Visibility | Public |
Description
Gloomsting is a massive scorpion that lurks in the shadows of the eastern trade routes, inflicting terror upon all who travel through its territory. This fearsome beast has thrived in the darkness, becoming a living nightmare for caravans and merchants, leaving them to wonder if they will ever safely reach their destination. With its venomous stinger and relentless pursuit, Gloomsting embodies the dangers of the wild, lurking just out of sight until the opportune moment arises to strike.
Size | Large |
Type | Monstrosity |
CR | 8 |
XP | 3400 |
Languages | Undercommon |
Armor Class | 16 |
HP Range | 150 - 180 (Avg: 165) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 2d10 + 5 piercing damage.
Claw
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 2d6 + 5 slashing damage.
Dash
The Gloomsting moves up to its speed without provoking opportunity attacks.
Sting
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 2d8 + 5 piercing damage plus 4d6 poison damage. The target must succeed on a DC 16 Constitution saving throw or be poisoned for 1 minute.