dark fantasy and apocalypse world illustration - Necromancy theme
Necromancy

dark fantasy and apocalypse

w
wither704

a magic world with many spicies living together where necromencer are forbidden and killed when see.


Author's Note: its for a necromencer jurney
Played8 times
Cloned1 times
Created
81 days ago
Last Updated
1 days ago
VisibilityPublic
Demogorgon
CR 25Huge Fiend
Demogorgon
HP Range450 - 550 (Avg: 500)
AC22
XP100000

Description

A terrifying entity from the depths of the Abyss, the Demogorgon embodies chaos and destruction. With two massive heads, each representing a different aspect of madness, it seeks to dominate and consume all that stands in its way.

Details
SizeHuge
TypeFiend
CR25
XP100000
LanguagesAbyssal, telepathy 120 ft.
Defenses
Armor Class22
HP Range450 - 550 (Avg: 500)
Damage VulnerabilitiesRadiant
Damage ResistancesCold, Fire
Damage ImmunitiesPoison, Psychic
Condition ImmunitiesCharmed, Frightened, Paralyzed
Actions

Bite

Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 40 (6d10 + 7) piercing damage.

Legendary Actions

The Demogorgon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn.

Madness Aura

Any creature that starts its turn within 30 feet of the Demogorgon must succeed on a DC 22 Wisdom saving throw or be affected by the confusion spell for 1 minute.

Multiattack

The Demogorgon makes three attacks: one with its bite and two with its tentacles.

Tentacle

Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 30 (4d10 + 7) bludgeoning damage and the target is grappled (escape DC 22).

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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