
Necromancy
a magic world with many spicies living together where necromencer are forbidden and killed when see.
Author's Note: its for a necromencer jurney
Played | 8 times |
Cloned | 1 times |
Created | 81 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range200 - 300 (Avg: 250)
AC17
XP5900
Description
A grotesque fusion of various creatures, the Abominable Horror is a nightmarish entity that embodies the worst traits of its components. It roams the dark corners of the world, leaving a trail of madness and despair in its wake.
Details
Size | Huge |
Type | Aberration |
CR | 10 |
XP | 5900 |
Languages | Understands Deep Speech but cannot speak. |
Defenses
Armor Class | 17 |
HP Range | 200 - 300 (Avg: 250) |
Damage Vulnerabilities | Radiant |
Damage Resistances | Bludgeoning, Piercing, Slashing |
Damage Immunities | Poison, Psychic |
Condition Immunities | Charmed, Frightened, Paralyzed |
Actions
Bite
Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 30 (4d10 + 6) piercing damage.
Claw
Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 6) slashing damage.
Madness Aura
Any creature that starts its turn within 10 feet of the Abominable Horror must succeed on a DC 18 Wisdom saving throw or be affected by the confusion spell for 1 minute.
Multiattack
The Abominable Horror makes three attacks: one with its bite and two with its claws.