
Necromancy
a magic world with many spicies living together where necromencer are forbidden and killed when see.
Author's Note: its for a necromencer jurney
Played | 8 times |
Cloned | 1 times |
Created | 81 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range40 - 50 (Avg: 45)
AC15
XP450
Description
A cunning and ruthless leader among goblins, the Goblin Warlord commands respect and fear. With a knack for strategy and a penchant for chaos, he leads his minions into battle with a wicked grin.
Details
Size | Small |
Type | Humanoid |
CR | 2 |
XP | 450 |
Languages | Common, Goblin |
Defenses
Armor Class | 15 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | Poison |
Damage Immunities | None |
Condition Immunities | Frightened |
Actions
Command Minions
The Goblin Warlord can issue a command to up to three goblins within 60 feet, allowing them to use their reaction to move up to half their speed.
Jagged Strike
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Tactical Retreat
The Goblin Warlord can use a bonus action to disengage and move up to his speed without provoking opportunity attacks.