
Necromancy
a magic world with many spicies living together where necromencer are forbidden and killed when see.
Author's Note: its for a necromencer jurney
Played | 8 times |
Cloned | 1 times |
Created | 81 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range40 - 50 (Avg: 45)
AC15
XP700
Description
A small, flickering flame that dances in the air, the Inferno Wisp is a mischievous fire elemental that delights in causing chaos. It can ignite flammable objects and create small bursts of fire, often leading unsuspecting adventurers into traps.
Details
Size | Large |
Type | Elemental |
CR | 3 |
XP | 700 |
Languages | Ignan |
Defenses
Armor Class | 15 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | Cold |
Damage Resistances | Bludgeoning, Piercing, Slashing |
Damage Immunities | Fire |
Condition Immunities | Grappled, Paralyzed, Prone |
Actions
Flame Burst
The Inferno Wisp releases a burst of flame in a 15-foot radius, dealing 2d6 fire damage to all creatures in the area (DC 13 Dexterity saving throw for half damage).
Ignite
The Inferno Wisp can ignite a flammable object within 30 feet, causing it to catch fire and take 1d6 fire damage at the start of each of its turns.