Dark fantasy world illustration - Fantasy theme
Fantasy

Dark fantasy

M
Milka2002

Zahednaria. Ancient Slavic dark fantasy. Demons have destroyed most of the world.


Author's Note: World: The name of the world: Zahednaria. Theme: Ancient Slavic dark fantasy. Races: there are a lot of supernatural races, there are few people left. The world of Zahednari is a world of cruelty, fear and hopelessness. Locations: Yarogor. Zlatogorye. Chernoborye. Problems: Demons have destroyed most of the world. Anyone who practices magic is subject to mutation. The undead roam the world calmly, not even hiding. The ancient gods hide their essence. The general mood : Distrust and suspicion: Every person is a potential traitor, a demon possessed, a mutant, or just a weakling who will drag you to the bottom. Openness and sincerity are luxuries that few people can afford. You can help others only when it is beneficial or necessary for your own survival. Everyone is distrustful, cautious. Anyone who shows magical abilities is terrifying. Many people, broken by the brutality of the world, lose hope for the best.
Played3 times
Cloned0 times
Created
85 days ago
Last Updated
2 days ago
VisibilityPublic
Drowned Woman
CR 3Medium Undead
Drowned Woman
HP Range75 - 95 (Avg: 85)
AC12
XP400

Description

The Drowned Woman is a vengeful spirit of a woman who perished in the depths of a body of water. She lures unsuspecting victims to their doom, dragging them beneath the waves to join her in eternal sorrow.

Details
SizeMedium
TypeUndead
CR3
XP400
LanguagesUnderstands Common but cannot speak
Defenses
Armor Class12
HP Range75 - 95 (Avg: 85)
Damage VulnerabilitiesFire
Damage ResistancesNecrotic
Damage ImmunitiesPoison
Condition ImmunitiesCharmed, Frightened, Paralyzed
Actions

Drowning Grasp

The Drowned Woman makes a melee attack against a target within 5 feet of her. On a hit, the target must succeed on a DC 15 Strength saving throw or be pulled underwater, becoming restrained until they escape.

Fear of Fire

If the Drowned Woman is within 30 feet of an open flame, she must succeed on a DC 15 Wisdom saving throw or be frightened until the end of her next turn.

Invisibility in Water

While submerged, the Drowned Woman can become invisible. She can remain invisible until she attacks or moves out of the water.

Salt Aversion

The Drowned Woman takes an additional 10 damage from any attack that deals acid or salt damage.

Sunlight Sensitivity

While in sunlight, the Drowned Woman has disadvantage on attack rolls and ability checks.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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