Fantasy
Zahednaria. Ancient Slavic dark fantasy. Demons have destroyed most of the world.
Author's Note: World: The name of the world: Zahednaria. Theme: Ancient Slavic dark fantasy. Races: there are a lot of supernatural races, there are few people left. The world of Zahednari is a world of cruelty, fear and hopelessness. Locations: Yarogor. Zlatogorye. Chernoborye. Problems: Demons have destroyed most of the world. Anyone who practices magic is subject to mutation. The undead roam the world calmly, not even hiding. The ancient gods hide their essence. The general mood : Distrust and suspicion: Every person is a potential traitor, a demon possessed, a mutant, or just a weakling who will drag you to the bottom. Openness and sincerity are luxuries that few people can afford. You can help others only when it is beneficial or necessary for your own survival. Everyone is distrustful, cautious. Anyone who shows magical abilities is terrifying. Many people, broken by the brutality of the world, lose hope for the best.
Played | 3 times |
Cloned | 0 times |
Created | 85 days ago |
Last Updated | 2 days ago |
Visibility | Public |

HP Range100 - 140 (Avg: 120)
AC15
XP2300
Description
The Colossal Webspinner is a massive arachnid that lurks in the shadows of dense forests and dark caves. Its venomous bite can paralyze prey, and its webs are known to ensnare even the strongest adventurers.
Details
Size | Large |
Type | Beast |
CR | 6 |
XP | 2300 |
Languages | understands Common but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | Bludgeoning, Piercing |
Damage Immunities | Poison |
Condition Immunities | Poisoned |
Actions
Bite
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d10 + 6) piercing damage, and the target must succeed on a DC 15 Constitution saving throw or be paralyzed for 1 minute.
Web (Recharge 5-6)
The spider shoots a mass of webbing at a creature within 30 feet. The target must succeed on a DC 15 Dexterity saving throw or be restrained. A restrained target can use its action to make a Strength check against the DC to free itself.