Fantasy
Zahednaria. Ancient Slavic dark fantasy. Demons have destroyed most of the world.
Author's Note: World: The name of the world: Zahednaria. Theme: Ancient Slavic dark fantasy. Races: there are a lot of supernatural races, there are few people left. The world of Zahednari is a world of cruelty, fear and hopelessness. Locations: Yarogor. Zlatogorye. Chernoborye. Problems: Demons have destroyed most of the world. Anyone who practices magic is subject to mutation. The undead roam the world calmly, not even hiding. The ancient gods hide their essence. The general mood : Distrust and suspicion: Every person is a potential traitor, a demon possessed, a mutant, or just a weakling who will drag you to the bottom. Openness and sincerity are luxuries that few people can afford. You can help others only when it is beneficial or necessary for your own survival. Everyone is distrustful, cautious. Anyone who shows magical abilities is terrifying. Many people, broken by the brutality of the world, lose hope for the best.
Played | 3 times |
Cloned | 0 times |
Created | 85 days ago |
Last Updated | 2 days ago |
Visibility | Public |

HP Range40 - 50 (Avg: 45)
AC14
XP700
Description
A once-mighty vampire now reduced to a gaunt, desperate creature, driven by an insatiable hunger for blood. Its weakened state makes it more cunning and unpredictable, relying on stealth and trickery to ensnare its prey.
Details
Size | Medium |
Type | Undead |
CR | 3 |
XP | 700 |
Languages | Common, Infernal |
Defenses
Armor Class | 14 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | Radiant |
Damage Resistances | Necrotic, Bludgeoning |
Damage Immunities | Poison |
Condition Immunities | Charmed, Frightened |
Actions
Blood Drain
Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) necrotic damage, and the vampire regains hit points equal to the damage dealt.
Charm Victim
The vampire targets one humanoid it can see within 30 feet of it. The target must succeed on a DC 14 Wisdom saving throw or be charmed for 1 hour. The charmed target regards the vampire as a trusted friend.