Dungeon Kingdom world illustration - Dungeon Crawler theme
Dungeon Crawler

Dungeon Kingdom

M
MariusMatinusMarkus

A vast dungeon, full of treasures and dangers, who knows if you will live long to find the exit.

Played25 times
Cloned2 times
Created
174 days ago
Last Updated
11 days ago
VisibilityPublic
Staff of Charming
Staff of Charming
gear
Details
TypeGear
CategoryStaff
RarityRare
Weight4.00 lb.
Cost0 Water Reserves
Description

While holding this staff, you can use an action to expend 1 of its 10 charges to cast charm person, command, or comprehend languages from it using your spell save DC. The staff can also be used as a magic quarterstaff. If you are holding the staff and fail a saving throw against an enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn. If you succeed on a save against an enchantment spell that targets only you, with or without the staff's intervention, you can use your reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell. The staff regains 1d8 + 2 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff becomes a nonmagical quarterstaff.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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