Everything from the 5th edition of D&D. 5e, monster manual, DnD, collection.
Played | 0 times |
Cloned | 5 times |
Created | 16 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Description
The Gnoll Fang of Yeenoghu is a terrifying embodiment of demonic ferocity, a chosen servant of the demon lord Yeenoghu. These gnolls are marked by their insatiable bloodlust and their ability to summon and lead hordes of lesser gnolls, wreaking havoc on settlements and spreading chaos wherever they roam. Rampage. When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.
Size | Medium |
Type | Humanoid |
CR | 4 |
XP | 1100 |
Languages | Abyssal, Gnoll |
Armor Class | 14 |
HP Range | 65 - 65 (Avg: 65) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or take 7 (2d6) poison damage.
Claw
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Multiattack
The gnoll makes three attacks: one with its bite and two with its claws.