Everything from the 5th edition of D&D. 5e, monster manual, DnD, collection.
Played | 0 times |
Cloned | 5 times |
Created | 16 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Description
A gruesome amalgamation of humanoid body parts, the Flesh Golem is a powerful construct imbued with a spark of life. Though its brain functions at a childlike level, it possesses immense strength and resilience, making it a formidable guardian of sacred sites and treasures. Traits: Aversion of Fire. If the golem takes fire damage, it has disadvantage on attack rolls and ability checks until the end of its next turn. Immutable Form. The golem is immune to any spell or effect that would alter its form. Lightning Absorption. Whenever the golem is subjected to lightning damage, it takes no damage and instead regains a number of hit points equal to the lightning damage dealt. Magic Resistance. The golem has advantage on saving throws against spells and other magical effects. Magic Weapons. The golem's weapon attacks are magical.
Size | Medium |
Type | Construct |
CR | 5 |
XP | 1800 |
Languages | understands the languages of its creator but can't speak |
Armor Class | 9 |
HP Range | 93 - 93 (Avg: 93) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Multiattack
The Flesh Golem makes two slam attacks.
Slam
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.