Everything from the 5th edition of D&D. 5e, monster manual, DnD, collection.
Played | 0 times |
Cloned | 5 times |
Created | 16 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Description
Stone giants are reclusive and peaceful beings, known for their artistic skills in stone carving and their serene existence in secluded caves. They view the world above as a dreamlike realm, often behaving in ways that reflect this perception, making them unpredictable and enigmatic. Traits: Stone Camouflage. The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain. Rock Catching. If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.
Size | Huge |
Type | Giant |
CR | 7 |
XP | 2900 |
Languages | Giant |
Armor Class | 17 |
HP Range | 126 - 126 (Avg: 126) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Greatclub
Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Multiattack
The giant makes two greatclub attacks.
Rock
Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.