Everything from the 5th edition of D&D. 5e, monster manual, DnD, collection.
Played | 0 times |
Cloned | 5 times |
Created | 16 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Description
A gynosphinx is a mystical creature that embodies wisdom and enigma, often appearing as a regal humanoid female with a lion's body. They possess the ability to see beyond the present, revealing hidden truths and magical secrets, while challenging those who seek their knowledge with riddles and trials. Traits: Inscrutable. The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom (Insight) checks made to ascertain the sphinx's intentions or sincerity have disadvantage. Magic Weapons. The sphinx's weapon attacks are magical. The sphinx is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The sphinx has the following wizard spells prepared: mage hand, minor illusion, prestidigitation, detect magic, identify, shield, darkness, locate object, suggestion, dispel magic, remove curse, tongues, banishment, greater invisibility, legend lore
Size | Large |
Type | Monstrosity |
CR | 11 |
XP | 7200 |
Languages | Common, Sphinx |
Armor Class | 17 |
HP Range | 136 - 136 (Avg: 136) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Claw
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Multiattack
The sphinx makes two claw attacks.
Teleport (Costs 2 Actions)
The sphinx magically teleports, along with any equipment it is wearing or carrying, up to 12 feet to an unoccupied space it can see.