
Survival
Battle for your survival, manage your resourced and utilize Dinosaurs
Author's Note: The world of Dehara is a world where players must work on their survival. Manage their reaources, starting from a small village, they may build up a civilization, or search for the first relics in order to become gods of a world that's at it's beginning. Many creatures roam, some including Dinosaurs and Wyverns. Many are dangerous, but a few may be tamed to help with creating the civilization.
Played | 0 times |
Cloned | 2 times |
Created | 67 days ago |
Last Updated | 67 days ago |
Visibility | Public |
Staff of Healing
Rare•Gear (Staff)

Weight4.00 lb.
Description
This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: cure wounds (1 charge per spell level, up to 4th), lesser restoration (2 charges), or mass cure wounds (5 charges). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff vanishes in a flash of light, lost forever.
Details
Type | Gear |
Category | Staff |
Rarity | Rare |
Weight | 4.00 lb. |
Cost | 0 Gold Pieces |